client-server model

client-server model
модель (типа) "клиент - сервер" , см. client/server

English-Russian dictionary of computer science and programming. 2013.

Игры ⚽ Поможем решить контрольную работу

Смотреть что такое "client-server model" в других словарях:

  • Client–server model — The client–server model of computing is a distributed application that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients.[1] Often clients and servers communicate… …   Wikipedia

  • Client-server — The client server software architecture model distinguishes client systems from server systems, which communicate over a computer network. A client server application is a distributed system comprising of both client and server software. A client …   Wikipedia

  • client-server architecture — Architecture of a computer network in which many clients (remote processors) request and receive service from a centralized server (host computer). Client computers provide an interface to allow a computer user to request services of the server… …   Universalium

  • client server architecture — model for a system in which most of the data processing is performed by a server …   English contemporary dictionary

  • BOINC client-server technology — refers to the model under which BOINC works. The BOINC framework consists of two layers which operate under the client server architecture. Once the BOINC software is installed in a machine, the server starts sending tasks to the client. The… …   Wikipedia

  • Client (computing) — A client is an application or system that accesses a service made available by a server. The server is often (but not always) on another computer system, in which case the client accesses the service by way of a network. The term was first… …   Wikipedia

  • Server (computing) — For other uses, see Server (disambiguation). Servers in a data center. Several servers are mounted on a rack and connected to a display …   Wikipedia

  • Client-side prediction — is a network programming technique used in video games intended to conceal negative effects of high latency connections. The technique attempts to make the player s input feel more instantaneous while governing the player s actions on a remote… …   Wikipedia

  • Client-side JavaScript — (CSJS) is JavaScript that runs on the client side. While JavaScript was originally created to run this way, the term was coined because the language is no longer limited to just client side, since server side JavaScript (SSJS) is now available.… …   Wikipedia

  • Model View Controller — Konzept. Hinweis: die durchgezogene Linie symbolisiert eine direkte Assoziation, die gestrichelte eine indirekte Assoziation (zum Beispiel über einen Beobachter). Model View Controller (englisch  model view controller (MVC), deutsch auch: M …   Deutsch Wikipedia

  • Application server — In n tier architecture an application server is a server that hosts an API to expose Business Logic and Business Processes for use by other applications [ [http://mediaproducts.gartner.com/reprints/microsoft/vol3/article2/article2.html Magic… …   Wikipedia


Поделиться ссылкой на выделенное

Прямая ссылка:
Нажмите правой клавишей мыши и выберите «Копировать ссылку»